Remote Sketching: Tools and Tips for UX Designers
In the days of in-office collaboration, sketching ideas with others was a tangible and straightforward process. Fast forward to the era of remote work, and digital tools like Miro and Figjam have reshaped our approach to ideation.
As a UX designer navigating this shift, I've encountered practical challenges in adapting traditional sketching collaboration methods to the virtual workspace. This article doesn't promise a silver bullet; instead, it delves into the real-world pros and cons of various approaches, offering insights for fellow designers looking for practical solutions for remote collaboration. If, like me, you've missed the simplicity of pen-and-paper ideation, come along as we delve into the practical aspects of sketching in the era of virtual teamwork.
Use a sketching app
Procreate on the iPad is my go-to for sketching digitally, so it's where I have the most muscle memory in sketching ideas. I plug in my iPad and use Quicktime with "New Movie recording" of the iPad screen so that it's displaying on my computer, which I can then screen share in Meet or Teams. I'm sure there are similar Android and Windows tablet options that will work too.
Pros:
- An app designed for drawing is going to have some lovely features - especially ideal if you're going to polish the drawing later
- If you already have a tablet, stylus and a drawing app you like, you don't need to buy anything new
- Great for demonstrating or live-sketching individually
Cons:
- This only works if only one person is sketching - it's not easy to collaborate, so can end up feeling one-sided
- Requires sharing a screen shared from the tablet, which feels like an unnecessary step - why can't Meet just share an iPad screen?
- Adding text isn't straightforward on a tablet without a keyboard
Use a phone or camera
Sometimes going analog just feels right, especially for early ideation. The easiest way I've found to share sketching on paper in real-time is to use my phone pointed down at the page, capturing what my hands are doing as they sketch.
My iPhone 13 mini supports continuity camera, which means it can act as a secondary camera in a video call without any extra software. If your phone doesn't support this or you're using a camera, you can use the Zoom hack or software like Quicktime to bring your camera's view up on your computer screen which you can then screen share.
Getting your phone or camera pointing directly down whilst still allowing you space to draw can be tricky. After trying various hacky solutions, I've stuck with a goose-neck style phone holder or a phone stand, which both allow me to position my phone so that the camera can easily capture an A4 page. If you're using a camera or have other use for it, splurging on a proper tripod with the extra arm for overhead shots might be worth the cost and setup effort.
Pros:
- Gets those traditional pen-and-paper analog vibes
- Captures your hands and materials, not just what you're drawing
- Very seamless if you have continuity camera
- No tablet or digital sketching experience required
- Great for demonstrating or live-sketching individually
Cons:
- Only works if only one person is sketching, or everyone has a similar setup
- Some messing around if you don't have continuity camera
- Extra equipment to hold the phone or camera in position
Use a white boarding tool
As a user experience designer, these days I spend more of my time in whiteboarding tools like Miro more than I do in drawing or UI design tools. When I'm working with others, often it's in Miro with all of us contributing.
The simplest way I've found to use these tools with a stylus is by using my tablet as a second screen. I can drag Miro over to that screen and use my stylus to draw, touch for gestures, and still use my keyboard and mouse when those make more sense, such as pasting in a screenshot or typing a comment. Others in the board can of course see what you're doing and also edit the board too in real-time. This should work with any white boarding tool such as Figjam or Jamboard.
I've also started to add illustrations to boards that I'm preparing before a meeting - adding them directly in Miro saves the hassle of having to export them from Procreate.
Pros:
- Much easier to collaborate on a single canvas, even if other participants don't have a stylus
- Easy to paste in screenshots or other reference material to draw on or add notes to
- Easy to add in digital sticky notes, comments, and other whiteboarding things
- Infinite canvas! Never run out of space!
- Drawings are in vector format, so can be resized, recoloured and edited without quality loss
Cons:
- Whiteboarding tools have more limited drawing features than a dedicated app
- Depends on what whiteboarding tool you have access to - some work better than others for this
- Sometimes laggy when sharing over a video call, which can be disorienting when working quickly
- I've found Using an iPad as a second screen sometimes struggles a bit with the connection, which is a risk when presenting
To wrap up, remember that transitioning from traditional to digital sketching in remote work comes with its pros and cons. Take these insights as practical considerations rather than definitive solutions. Experiment with these ideas and adapt them to your team's needs. The digital canvas is yours to explore—happy sketching!